
Optimisation
60% Better optimisation. Assets with printed DSP can save upto 60% in run-time CPU Costs. Freeing up processing budgets for Dynamic effects.







BUILD FOR AUDIO GAME
A new gen standalone audio tool that thinks like a sound designer
See Pricing
Built by Game Audio Specialists, Malleant is a next-generation audio pipeline tool that gives users a smarter and audio-centric way of batch processing and managing your assets. Host your VST3 plug-ins with complete routing freedom, audition your DSP chains during run-time by connecting to your Audio Middleware and print non-dynamic FX straight onto your files so game projects stay light and efficient.
With it's focus on a strong asset based workflow, MALLEANT allows you to skip shuffling between middleware and your DAW in order to achieve great in-game sound without compromising on optimisation. MALLEANT and it's component tools reduce redundancy in day to day audio tasks and increases user efficiency - giving you more time to focus on being creative.
Import your files locally using our Smart Import Tool or allow MALLEANT to automatically connect with your Middleware session. MALLEANT works natively with middleware, preventing unwanted user friction. Audio-centric behaviour that fits like a sleeve.

VSTswithyour project
Notinyour project
No VSTCode Shipped
NoLicensingProblem
Save upto 60% in run-time CPU Costs
MALLEANT can save over 2hrs in a day
MALLEANT is available in 12+ Languages

60% Better optimisation. Assets with printed DSP can save upto 60% in run-time CPU Costs. Freeing up processing budgets for Dynamic effects.

Reclaim 2hrs in your Day. User testing suggests MALLEANT can save over 2hrs in a day by eliminating time taking redundant tasks.

MALLEANT is available in 12+ Languages with a noticeably short learning curve for audio professionals.

Using Malleant, QA Engineers can easily…






Included in Enterprise License
Import like an audio engineer, not a file manager with the Smart Import Tool. View and arrange your files based on metrics like LUFS, Peaks, Dynamics etc. Add Conditions that match your intent and find problematic files among 1000s of assets. Streamline your QA process with ease.
Included in Enterprise License
Cleanup your Wwise session by removing unused sources at a glance. Audition, segregate and delete sources based on your optimization needs. The MALLEANT Wwice Cleanup Tool helps keep your project lean and ready for shipping.
Freefall Interface is an audio software company building tools that reduce friction between audio creation and game engines. Our first product, Malleant, is a standalone workflow tool built specifically for game audio professionals.

Dhruv joined Wwise Up On Air to demo Malleant live — real-time DSP on a weapon swing, export back to Wwise in under a minute, and the workflow features teams rely on every day.
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On BTX, a mobile shooter with zero audio CPU budget, baking thousands of non-dynamic Wwise effects meant days of manual work — until we built Malleant to run it as one batch.
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